Visualizzazione post con etichetta Scenario - 10 - Caucasus - Allies. Mostra tutti i post
Visualizzazione post con etichetta Scenario - 10 - Caucasus - Allies. Mostra tutti i post

venerdì 1 febbraio 2019

SCENARIO - 10 - CAUCASUS - ALLIES - TURN 06 - END

Boguchar - Task is quite easy, the enemy has no chances to take the town, let's hit and weaken its power. A German infantry unit is destroyed while other units are damaged.

Rostov - Here's the real danger, the enemy has thrown all his resources to take the town, there are about twenty land units (with four newly purchased Panzers IVF2) and all the remaining air forces. So let's hit hard and do the maximum damage. Four units are destroyed: two planes, an artillery and a recon unit. But the risk is still very high.

Batumi - This is a good chance to win the scenario. Four enemy units could easily be destroyed (two capital ships, an infantry and a tank unit) but to win, all efforts must concentrate on the Marder IIIH defending the town with a 5 entrenchment level. After seven attacks, the enemy unit is destroyed, the town falls and the game is over.

domenica 27 gennaio 2019

SCENARIO - 10 - CAUCASUS - ALLIES - TURN 05

AXIS

In the North, Axis forces leave Voronezh (13,1) and approach Boguchar and Millerovo. The pression on Rostov is stronger and stronger, and it appears very clear how purchasing the KV-2's has been a terrible mistake.


In the South, a deadly attack by the German Pioniere unit pushes back the Bridge Engineers defending Poti, and now the town is clear, but in fact there are only three German units defending Batumi, which is of utter importance for the Axis side, so victory could be right at hand for the Allies.



ALLIES
In the North, four Russian units leave Voronezh and chase the PzIII headed for Boguchar. Over Kletskavka a German JU87 is attacked and destroyed by a MIG-3. At Boguchar, three attacks damage the incoming enemy units. At Rostov, two Ju87's are shot down and an infantry unit is destroyed.


In the South, at Poti an enemy Battleship is sunk, the German Bison is destroyed and the Pioniere unit is hardly beaten, now only a well-entrenched anti-tank unit stands between Allies and the victory. At Tiblisi, three attacks are made to relieve the pressure. Then, a late attack in Rostov.

At the end of turn 5, body count is Axis 23, Allies 35.

venerdì 25 gennaio 2019

SCENARIO - 10 - CAUCASUS - ALLIES - TURN 04

Germans keep attacking, two units are at Boguchar and Millerovo, but the biggest threat is on Rostov, where the bulk of enemy army is. In the south, the biggest drive is on Grozny, while there are few units to defend Batumi (26,48), the German base, this is a mistake A.I. often makes.This turn only one Russian enemy is destroyed.

In Voronezh a BF109 is caught in a crossfire from two air defenses and is shot down. In Boguchar a dangerous 8.8 Anti-tank gun is attacked and destroyed, while in MIllerovo a 12 strength JU87 is reduced to 3 points by Russian Mig's. In Rostov three attacks and three German units are wiped out, a Focke Wulf, a Panzer III and a Bison, while others are damaged. On the Black Sea facing Poti the German fleet is heavily damaged, while around Grozny and Tiblisi a JU87 and an enemy infantry unit are destroyed. This turn the casualties balance is 7-1 in favor of Allies side.


At the end of turn four, casualties are Axis 17, Allies 29.

martedì 22 gennaio 2019

SCENARIO - 10 - CAUCASUS - ALLIES - TURN 03

A Panzer IIIJ attacks at Voronezh (13,1) but it's on the river, it will be beaten hard before the turn ends. Russian units are waiting at Boguchar and Millerovo for the enemy to come.at Rostov, Germans are attacking and I understand what a mistake has been to purchase KV-2 tanks, as Kv-1/42's are way better, they have better ground defense and 13 ammo instead of 3. Rostov will be hard to hold. In the south the pression on Poti and Tiblisi builds up, it will take blood, sweat and tears to defend those cities.

At Voronezh Russian units badly maul the  Panzer IIIJ which was on Don river, and remains with 1 strength point. At Rostov some German airplanes are damaged and a Bison sIG II is destroyed. At Poti an enemy SdKfz is destroyed. At Tiblisi, another SdKfz and an infantry unit are wiped out.


At the end of turn three, casualties are: Axis 10, Allies 28.

domenica 20 gennaio 2019

SCENARIO - 10 - CAUCASUS - ALLIES - TURN 02

During the second turn, German player attacks again and destroys thirteen Russian units. Axis forces are already near Rostov, that's the objective Allies must not concede. in Rostov, the newly purchased KV-2 destroys a German infantry unit. On the Black Sea, Russian planes spot the German fleet, so the big guns can hit without being seen, and the 66° German Light Cruiser is sunk. In Poti, the attacking 19° Wehr Heavy Weapons infantry unit is destroyed, while near Tiblisi an enemy recon unit is eliminated with three subsequent attacks. This should relieve the pressure.
 

At the end of turn two, casualties are Axis 6 - Allies 23

venerdì 18 gennaio 2019

SCENARIO - 10 - CAUCASUS - ALLIES - TURN 01

June 30, 1942: Axis strikes into Russia oil rich territory from a new southern front.

Turns: 30
Axis: Advanced A.I.
Allies: Player
Initial prestige: 2514


SITUATION
Russian player has six objectives to defend and only one to take, Batumi, along the south border on the Black Sea. Rostov is the nearest to enemy lines at the beginning, and Don river doesn't help at all, as it's behind the city and not before. The strategic map pictures the situation after the German A.I. player has finished its first turn, during which Allies have suffered ten casualties, six infantry, two tanks, one anti-tank and one fighter units. First turn Russian casualties often range between five and thirteen, so ten is average.
The first objective in Russian strategy is to get rid of German fighters, once this goal is reached the battle will turn in favor of Mother Russia. Allies fighters are very weak in comparison with Axis planes, so air defenses and anti-aircraft units must be used instead. Playing German, Russian tanks are invincible. Now playing Russian, German tanks are invincible. That’s how A.I. works. Don, Kuban and Terek rivers must be used as defensive lines, enemy should not cross these rivers, otherwise it will be much harder to push him back. Recon units must be infiltrated behind German lines via naval transport to occupy enemy cities and airfields.
Russian first turn reaction is feeble, at Valuiki (6,8) a German artillery unit is destroyed, while at Tiblisi (35,47) the 27° Panzer IIIJ is eliminated. Here's the complete combat list: